Factorio artillery range mod 16. Change and allow to customize artillery Range, default is now 512. The auto-fire range has been set arbitrarily to half max range - why ? I realise the possible need stop noobs from uncontrollably blowing all their ammo, but I would like to just let the arty clear the largest space possible - the use of the spotter device is just meaningless make-work for me and spoils the effect of automated Change and allow to customize artillery Range, default is now 512. They are fixed on the ground, hence feel more "stable" (accentuated by the concrete in their recipe) They look more massive than artillery wagons Artillery wagons have the advantage of mobility compared to them. Jun 26, 2018 · A little while ago I wrote a small mod to rework much of the combat to be a bit less straightforward, and one of the things I really wanted to do was implement a research to increase the range of the rocket launcher. I looked into the others, and I'll go back and make a wider ranging color editor mod as I have time, but it may take a week or two. Adds various artillery shells. I made a small mod earlier today that handles the artillery (and remote) range on the map. So, my proposed solution to this is to give the artillery turret a different quality effect, and leave range to tech only. Jun 27, 2025 · Sometimes I want to dial down the range on a specific turret to only defend a smaller chunk of land. 4) If Factorio version > 1. now its like in the rampant mod i think where they changed artillery do do fixed damage to and i think it scks there for the same reason. Besides, artillery range is already easier to research due to Space Age buildings and quality allowing for much greater production capabilities. This gives you more control over the artillery, with two targeting remotes you can place different target markers for "normal" Artillery and Atomic Artillery. It's called "quality". Higher-quality artillery pieces and shells can give you any of those advantages. Adds a bigger artillery with intercontinental range. 1 This mod adds a bigger version of the artillery: The Big Bertha. Adds a bigger artillery with intercontinental range. Also changed the research cost from 2k to 4k. 371K subscribers in the factorio community. Provides two artillery tools (each with their own tech unlock). SA already has a way to give you "the same thing, only more". May 30, 2025 · The artillery turret is a super-long-range static defense structure added in game version 0. Boosts automatic firing range of vanilla artillery turrets and wagons to match manual firing range. And even the range can be extended through research Jul 2, 2025 · A "fixed" version of a mod made by Stargateur since i couldnt get it to work on my setup. 77, can set colors in Mod Settings -> Player. 0 This simple mod lets you select a different color for the artillery range indicator on the map, since the default dark red gets lost on a lot of terrain or among biter nests. Technical Notes: 1) Looks for "turret"s that match naming filter: "worm-turret" at the Change and allow to customize artillery Range, default is now 512. Adds atomic artillery shells for long-range devastation. The smart remote, with extremely For expansion the range of artillery is quite limited until you have a number of upgrades done, so it can be useful to clear some land "manually" to create a forward post with a lot of flamethrower turrets and call the artillery train to clear a circle centered on the forward post rather than your base edge. Note that this mod requires Krastorio 2. 0 (really only changed the version info). Summary Adds various artillery shells. The effect is unchanged. Factorio mod that twerk artillery shell range. 2K votes, 95 comments. shortcut toggle 2) show your gun range on enemy/attack-able selection. Currently includes cluster artillery shell, napalm artillery shell, poison artillery shell, atomic artillery shell, mine scattering artillery shells (of various land mines). There it killed every nest/worm in 1 shot, sadly not the case anymore. In other languages: Artillery (research) Artillery (research) Base game Space Age mod Jul 2, 2025 · A "fixed" version of a mod made by Stargateur since i couldnt get it to work on my setup. This lets me carve out more specific spaces to defend, u… Adds a bigger artillery with intercontinental range. My artillery wagon is going too far around and it is not needed. Artillery Range by Stargateur Change and allow to customize artillery Range, default is now 512. Nov 18, 2024 · (I don't think anyone would use artillery to attack demolishers). a better approach is to allow the artillery to be able to kill the highest level nest with one shot right from the start (or increase the damage tech by two levels to achieve this). -Highly customizable -Should be compatible with all mods -Manual and auto mode Cast Artillery by Ph0en1x >imagine manually clicking each biter nest in artillery range lol Utilities 2 years ago 1. A collection of artillery mods mostly balanced for vanilla (minus the nuclear and fusion weapons of course). Hello, having fun with artillery shells, but it becomes a bit annoying to spam my mouse to target a whole area. change the damage range to infinite tech. By default, it has 12,5 times the range of the normal artillery and consumes 10MW power while operating. It's not the only mod of its kind, but I wanted to try creating one too. Is there a console command ? ty Mar 11, 2025 · Makes artillery more visible on the map by turning the range indicator from red to green. A simple mod that allow to customize artillery range. It fires artillery shells, relatively slow-moving projectiles that explore chunks of terrain they travel across. x2 range and stack size of 1 instead of x12. Improved QOL by selecting all artillery targets in manual range at once with a single shortcut click. Aug 21, 2024 · A simple mod that allow to customize artillery range. Im happy to take this down if the original mod author wants to. Shift-select to remove existing artillery targets (though shells that have already fired can't be cancelled). If you found any bugs please don This mod adds a bigger version of the artillery: The Big Bertha. The color selection is a startup setting (requires game restart) due to API limitations, unfortunately it can't be changed while the game is running. Cast Artillery by Ph0en1x >imagine manually clicking each biter nest in artillery range lol Utilities 2 years ago 1. Create a hub of artillery to supply your early long-distance logistics and get bonuses from logistic range tech to extend your reach even Apr 18, 2025 · Cast Artillery 2 by TheJoe90 >imagine manually clicking each biter nest in artillery range lol Content 6 months ago 2. Why I always feel range of artillery is weak, yes there is the infinite research but it's way too late game. With Space Age, it requires metallurgic science pack but is otherwise cheaper. This mod adds a bigger version of the artillery: The Big Bertha. Select an area to target (you must have artillery with ammo in range, just like a normal remote). You can change the range yourself by modifying data-final-fixes. Apr 18, 2025 · The Artillery shell range (research) allows to infinitely increase the range of artillery. The turret has both automatic and manual (even longer-ranged) firing modes. Projectiles have sufficient damage to destroy any type of worm up to behemoths with a single hit, and have a Aug 21, 2024 · A simple mod that allow to customize artillery range. Sep 10, 2025 · The Artillery shell range (research) allows to infinitely increase the range of artillery. The problem with damage research is the shells start at say 3 shells to kill a spawner, but you need several levels in damage to get that down to 2 shells and until then you don't This mod adds a bigger version of the artillery: The Big Bertha. Default is 512 and minimal range is 64. Changes: - Artillery turret, wagon & shell can only be created on Vulcanus in a Foundry - Artillery turret & wagon stack size reduced to 1 - Artillery turret & wagon weight increased to 1000kg (1 rocket capacity) - Artillery shell stack size increased to 5 - Tech artillery shell shooting speed decreased to 20% - Tech artillery shell range decreased to 20% Oct 31, 2024 · Originally posted by xXsedo1992Xx: artillery in 2. That alone can buffs artillery quite a lot. Jul 2, 2025 · A "fixed" version of a mod made by Stargateur since i couldnt get it to work on my setup. Jan 9, 2018 · Artillery is indeed nice, but there is one small niggle for me. 0 still stinks compared to vanilla. shortcut toggle 3) Toggle if player gun range is drawn on you, or the enemy. Mar 20, 2025 · It’s a real gameplay downgrade, imo. If you found any bugs please don Nov 27, 2024 · Makes artillery harder to utilize. If you found any bugs please don Adds a bigger artillery with intercontinental range. "select" = have mouse cursor on it Features: 1) show enemy worm range on selection. -Highly customizable -Should be compatible with all mods -Manual and auto mode Change and allow to customize artillery Range, default is now 512. The first is an area selection tool for targeting artillery bombardment of an area. Automation made possible using the power of a rehydrated chicken with its feet stapled to a desk. Usage Wonder why the artillery is just dealing so little damage? Want some extra shell types for the artillery? This mod adds a few type of artillery Feb 25, 2025 · Improved QOL by selecting all artillery targets in manual range at once with a single shortcut click. If you found any bugs please don Changes the artillery wagon, such that it now has the same range for manual and automatic firing. Somehow I expected a better range from turrets for balancing Artillery turret: looks fantastic, but is disappointing 2. 1. Adjusts the artillery turret so that the automatic range is the same as the one of the wagon, but keeps the increased range for static firing. Also, this allow to use mod that add light artillery to have range like 256. Projectiles have sufficient damage to destroy any type of worm up to behemoths with a single hit, and have a How it works This mod defines a ammunition type for the Atomic Artillery and duplicates the Artillery entities (turret, wagon, and targeting remote) to shoot Atomic shells. There are custom settings for range, rotation speed, shooting speed and power consumption. You can also toggle between auto and manual mode now. Introducing the Logistic Artillery mod for Factorio! With this mod, you can complete the game without using trains at all. Is it possible to put multiple targets at once to destroy nests ? A mod you can use in multiplayer eventually ? Aug 21, 2024 · Change and allow to customize artillery Range, default is now 512. 5 range and 20-50 stack size. But even then, artillery does plenty of damage, and shells have adequate AOE. This simple mod lets you select a different color for the artillery range indicator on the map, since the default dark red gets lost on a lot of terrain or among biter nests. Re-upload from "ported" to 2. Contribute to Stargateur/ArtilleryRange development by creating an account on GitHub. -has a longer range -deals more damage -has a bigger AoE That's just "the same thing, only more". Feb 25, 2025 · Improved QOL by selecting all artillery targets in manual range at once with a single shortcut click. Community-run subreddit for the game Factorio made by Wube Software. I want artillery to cover a big area from the start I make lot of science for that, 512 is 16 chunks it feel better. -Highly customizable -Should be compatible with all mods -Manual and auto mode The artillery turret is a super-long-range static defense structure added in game version 0. Artillery range is 3 I think and would like to reduce its tech to 2. lua and changing the "range" of each of the artillery types. Vanilla adjustments by default to the bigger artillery mod. It really helps to keep the biters on distance. Credit to Mrxmen24 for the original. The interface is easy to configure and all you need to maintain the logistic artillery system is steel, plastic, and explosives. Jul 2, 2025 · Artillery Range Fix by SHOWTEX A fixed version of a mod made by Stargateur Tweaks Jul 28, 2018 · Sounds silly but I am trail blazing and using artillery to clear a circular path as I head west.